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1366x768 metro last light image
1366x768 metro last light image











  1. #1366X768 METRO LAST LIGHT IMAGE DRIVER#
  2. #1366X768 METRO LAST LIGHT IMAGE DOWNLOAD#

#1366X768 METRO LAST LIGHT IMAGE DOWNLOAD#

With DSR everything is clearer, the background, the reflection, the lighting, the helicopter, the smallest details like the trees in the background, the individual blade of grass, the over all lighting LOOK.īest way to see the differnce is to download my screenshot and flip them from one another via windows media veiwerīest way to see the differnce is to download my screenshot and flip them from one another via windows media veiwer What DSR resolution are you using? I am having blurriness issue with DSR. Without DSR everything looks washed out, the buildings at the back look like crap, Artyom's watch is crap, the trees and reflection on the water is crap. Download Wallpaper In (800圆00) Download Original (4. If you still don't noctice the difference then here: games-wallpapers, hd-wallpapers, 4k-wallpapers. my native res 1366x768 look at how crappy it looks: 2X SSAA is just too much for my weak machine and rendering it at 1600x900 then downscaling it to my monitor works like wonders.ĭSR is still SSAA the smoothness is added by Nvidia like what you have said to completely elimnate jaggies there is no visible blurriness I can see on textures at all as a matter of fact it freaking made everything wayyyyyyyyy clearer without destroying my fps unlike the built-in Metro SSAA. at 1366x768 native res DUE TO MY CRAP MONITOR trust me.everything looks like ♥♥♥♥ no matter what. screen shot, Metro Last Light, weather, darkness, screenshot, atmospheric phenomenon, computer. What I have no idea what you are smoking but. Like setting SSAA to 0.5x and DSR to 2x? You are just wasting CPU cycles for a blurrier image. Metro: Last Light wallpapers for 3840x2160 Ultra HD 4k desktop backgrounds.

1366x768 metro last light image

Plus, only DSR from the desktop's native resolution, don't try turning your desktop down and scaling DSR or SSAA higher, this will look and run worse.

#1366X768 METRO LAST LIGHT IMAGE DRIVER#

The game's internal SSAA also tends to run better at higher scale (there are less draw calls from the nvidia driver and the GPUs interaction with the OS Kernel), so if you have the processing power for SSAA 2x, use that over DSR. If you turn this setting down too much you are back to getting the image too sharp and jaggies show up. Also DSR actually uses a blurriness setting which defaults to 33% and this applies to the WHOLE SCENE, like FXAA, actually BLURRING you entire screen to remove jaggies. Maybe if you want to bump your 1080 game to 1183 it might be ok at a decent blurriness rate (22-25%) however, this will NOT make your textures any sharper as their resolution is set in game, it will make the ENTIRE SCENE sharper to the point where anything in motion looks like sh!t because of all the jaggies. Like setting SSAA to 0.5x and DSR to 2x? You are just wasting CPU cycles for a blurrier image. For example if your system averages 120 fps, set your max fps to 100. But make sure it is something that your system can manage. You can set your FPS to any number you like. In launch options, type in: -map dota -high -dx11 +fpsmax 60. Find Dota 2, right-click it and then Properties. The game's internal SSAA also tends to run better at higher scale (there are less draw calls from the nvidia driver and the GPUs interaction with the OS Kernel), so if you have the processing power for SSAA 2x, use that over DSR. Open up your Steam and then go to your library. (the HD Graphics 3000 produces nothing but image errors) dont have it easy with 'Last Light'. Also DSR actually uses a blurriness setting which defaults to 33% and this applies to the WHOLE SCENE, like FXAA, actually BLURRING you entire screen to remove jaggies. Benchmark Check Metro: Last Light with numerous laptop graphics cards.

1366x768 metro last light image

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1366x768 metro last light image